
A Sim with the Riding skill can use horses as transport, although horses are free to push or kick Sims out of their grip.Ī few wild horses resting by a brook in Appaloosa Plains. If the horse and the Sim win the competition, they get simoleons and a trophy which can't be sold. Horses can enter into riding competitions. Horses can learn two skills, Jumping and Racing. Like other Sims, horses have traits that define their personalities.

There are various breeds of horses available pre-made.


Thirst (except foals): Can drink from lakes (but not swimming pools), water troughs, hitching posts, and horse box stalls.Training (Exercise): Satisfied by running around, or by using jumping obstacles or training posts.Hunger: Satisfied by eating hay or newspapers, licking a salt lick, eating a seed or piece of produce (or an entire gardening plant), or grazing.Horses cannot walk up staircases or walk through 1-width gates, but may take a taxi boat. Horses can be placed in horse box stalls or tied to hitching posts to fulfill many of their motives. Sims can ride horses if they have a high enough riding skill, and may do so autonomously if they have a good relationship with the horse. Foals are closely attached to their mothers, and both will panic and become unhappy if they are separated. Horses can WooHoo with each other to breed and produce offspring. There doesn't seem to be a way to discourage or remove this behavior, so the best way to combat it is to keep plants in a fenced-off area with a single tile gate (which horses are unable to go through). Horses and unicorns, both tame and wild, will eat most gardening plants, destroying them. Horses are closely connected to unicorns, and can breed with each other. Horses can either be wild horses that roam around the world, or tamed horses that are part of the active household. They can befriend human Sims, dogs, and cats, and can use all interaction types with them except romantic. Horses with individual character traits, with a relationship threshold to revealing certain traits.īut I'm in the concept stage at the moment, so I may have to scale based on what can realistically be done.Horses are controllable like dogs and cats in The Sims 3. Plus social events where you can compete against online friends instead of AI. An online market with being able to register both stables and horses in an "official" kind of way.

The dream/vision is to have riding in the events as a big part of both the single-player and the multi-player. It will be as realistic as possible, with a focus on no "pink unicorn" options, animations made by someone who loves horses and cries at bad walk cycles (once I learn Blender 😂) and two types of challenges: running your stable, so managing staff, boarders, horses, and then also events. I'm specifically aiming at making a desktop sim, rather than the online sims offered, but with multiplayer options.
